QubizSDK.events
Event System
A local event bus for game systems, editor integrations, host events, and reusable gameplay hooks.
Local event bus
Use QubizSDK.events for in-game events that should not always become analytics. The event bus is synchronous and local to the game frame. It also receives host events posted with source=nexa-host-event.
const off = QubizSDK.events.on("quest:completed", (event) => {
console.log(event.name, event.payload);
});
QubizSDK.events.emit("quest:completed", {
questId: "tutorial-dash",
reward: "dash-boots"
});
off();QubizSDK.events.on("quest:completed", async (event) => {
await QubizSDK.analytics.track({
name: "quest_completed",
source: "quest-system",
metadata: event.payload as Record<string, string | number | boolean>
});
});